Tuesday, September 10, 2013

Killeroo -Bad to Worse -Dan Hill

PAGE TWENTY TWO


22.1
WIDE PANEL, a beautiful golden beach, waves lapping at the shore, a cloudless sky on the horizon.


Paradise, yo.


NO COPY


22.2
WIDE PANEL, as before, only this time KILLEROO lands with some impact onto the golden sand. He’s wearing tactical gear, a tattered parachute trailing behind him, and he looks suitably bruised and battered.


In the background we see a trail of black smoke threading through the sky and downwards towards the sparkling blue ocean on the horizon.


    SFX:            BOOMF


22.3
CLOSE UP on KILLEROO’s face in the surf and sand. He’s not a fan of sand or having his plane blown out of the sky so he looks pissed off.


    NO COPY


22.4
KILLEROO is on his back now, propped up slightly on his elbow.


    KILLEROO:        Oh, sod off.


22.5
WIDE PANEL, heading towards the tiny atoll is an armada of grinning genetically altered sharks (they look like DC’s Killer Shark).


Oh, and they’re all riding jet-skis. The one in the middle is the leader because he has a rocket launcher.

    NO COPY

4 comments:

  1. That last line is what sold me on this one.

    ReplyDelete
  2. ...must...have...rocket launcher...

    Seriously, this was a simple, easy to follow piece that just worked extremely well from one panel to the next. Like knocking over dominoes. Quietly cool script.

    ReplyDelete
  3. Balls out madness on display here. You sell this insane scene by sheer force of will, you write it with such confidence that it just works. It shows a nice level of craft as well, for all the zany imagery and crazy ideas at work, I felt like you had control and know exactly what was going to happen next, this gave the whole thing a swish, confident swagger that works so damn well with this type of character and story.

    ReplyDelete

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