I
was a D&D kid. Heck I'm still a D&D kid. I've always had a
huge amount of love for classic sword and sorcery fantasy. Warriors
and wizards doing battle with monstrous creatures and fiendish
bandits. D&D got me into storytelling.
At
the time I didn't realise it but it was the making up stories bit
that I always loved about the game. Don't get me wrong, rolling at
d20 and hitting the 18+ you need to fell the Orge, save the day and
bag yourself the magic sword was thrilling, but being the
Dungeon Master was always the greatest thrill. Weaving a narrative so
exciting and compelling that the band of adventures couldn't resist pushing further into the ice mines to discover what the strange echoing
voice they could hear was. Or how they couldn't help but fall for the
lies of the beautiful maiden who had sent them on the foolish quest
in the first place. Every roll of the dice was like a turn of the
page, and I got to decide what they saw next.
Playing
games when I ten turned me into a storyteller, now fifteen years
later I'm still telling stories.
This
week I want to get back to my roots, and thanks to Kurtis J Wiebe and
Roc Upchurch I have the perfect excuse.
In
Rat Queens, this magically duo have grabbed everything I remember so
fondly from those hours of rolling dice and created a comic book
series that makes ten year old me excited about storytelling all over
again.
Rat
Queens is my D&D memories all grown up and ready to kick some
ass.
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