(Tesladyne has
recently moved in to their island HQ.)
(6 Panels)
Panel 1: Bernard is working on geology equipment in a
lab. A particular container is on a nearby counter. ATOMIC ROBO enters.
ROBO (1): I really hope you can make this quick, because I
cannot keep up with all the to-dos that keep piling up.
ROBO (2): I’m starting to think they gave us this place just
to mess with us.
Panel 2: BERNARD goes over to the container from
PANEL 1.
BERNARD: Yeah, I was wondering if you knew anything about
this.
Panel 3: BERNARD and ROBO look at the contents of the
container – they’re crystal remnants left over from the explosion at the end of
WHY DR. DINOSAUR HATES ATOMIC ROBO/ATOMIC ROBO HATES DR. DINOSAUR.
ROBO (1): Why do we have these?
ROBO (2): There is no reason anyone should have collected
these.
Panel 4: BERNARD looks at ROBO. The panel is at an
upward angle to show a bug crawling up the counter – it should be the kind of
bug that’s ROBO’s worst nightmare – highly squishy and just small enough that
it could squeeze through one of his joints.
BERNARD: You sure? I could give them a look and…
ROBO: No, it’s a waste of time. There is absolutely nothing
special about them. Trust me.
Panel 5: The BUG from PANEL 4 comes into view. ROBO
is noticeably distressed by its appearance.
ROBO: EEP!
Panel 6: ROBO grabs one of the larger crystal
remnants and uses it to smash the bug.
SFX: SQUISH!
(END PAGE)
Your dialogue is on point here, with some excellent back and forth between Robo and Bernard (and even Robo talking to himself). And any excuse to bring in crystals is worthwhile in my mind (I'm particularly down with Robo being so dismissive of them, as always).
ReplyDeleteI certainly understand the idea that Robo might not be fond of bugs that could get into his systems, but how would you get that idea across to the reader on the page? I mean, you prompt us in your script, but how would you hope to translate that to the art?