Wednesday, September 2, 2015

Grendel – Logical Endgame – MK Stangeland Jr.

(Of all the things that stuck with me from brushing up on who ‘Grendel’ is, the one thing that stuck with me is a note about how Mr. Wagner seems to make him a little more evil every time he writes the character.)

(4 Panels)

Panel 1: GRENDEL is sneaking a piece of candy away from a MOBSTER BABY and replacing it with a ticking explosive device disguised to look like a piece of candy.

SFX: tik tik tik tik tik tik tik tik

Panel 2: GRENDEL secretly pushes an aged GEEZER MOBSTER who is in a wheelchair into oncoming traffic. The GRENDEL disguise has somehow acquired a villainous mustache somehow.

GEEZER MOBSTER: GUAH!

SFX: HONK HONK!

Panel 3: GRENDEL kicks a puppy – just a regular old, innocent looking puppy – off a pier into shark-infested waters. In addition to the mustache, the GRENDEL costume now has a top hat and an old-timey villainous cape.

SFX: boot!

SFX: yip!

SFX: OHM NOM NOM!

GRENDEL: Muah ha ha!

Panel 4: MATT WAGNER is at his desk. He’s leaning forward, the hand supporting his head on his forehead. He has a wide-eyed ‘what am I doing?’ look on his face.

MATT WAGNER: I think I’ve officially made Grendel way too evil.


(END PAGE)

1 comment:

  1. Haha. Very vaudevillian, MK. All Grendel needs now are some railroad tracks and some young woman to tie to them.

    ReplyDelete

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